Sean W. Anderson — Game Design Portfolio

Sean W. Anderson

Independent Projects

Creation Kit

The proprietary level design and content creator tool built specifically for The Elder Scrolls V: Skyrim and Fallout 4. Click on a header picture or the heading to see a design document. Deirge Cathedral, King Hahdrim, and Stellar Fulcrum were featured on Bethesda Game Studios’ official community channels.

I was also interviewed by Bethesda Game Studios for my work, which you can read here.

Deirge Cathedral

A mass of stone and stained glass, Deirge Cathedral lies off the coast of Skyrim’s northern shore. The area is incredibly dark, and the player must rely on torches or magical sources of light. Within the vampire-infested building that has been neglected for far too long is a nave that acts as the main hub for my dungeon mod, Red Flame. It is here, encased by pillars and a vaulted ceiling, that the climax of the dungeon and the final encounter with two horrors from Oblivion take place.


Dwarven Pride

Dwarven Pride is a quest revolving around a very angry Dark Elf named Satar-Dan who lives on the shores of Solstheim and in the shadow of Tel Mithryn. He sits staring out to Red Mountain, the volcano that erupted, blew its ash all over Morrowind, and made the island an inhospitable wasteland. As evidenced by the tattoo on his forehead, he still has faith in the Tribunal and the ancient customs of his people. He bides his time with his Dunmer ancestors who keep him company.


King Hahdrim

A tomb uncovered. A curse sealed away. The legend of “The Tragedy of King Hahdrim” is a cautionary tale about greed, betrayal, and looking for answers in the wrong places. The story of King Hahdrim and his family is central to my mod, Yellow King, and by reading the legend, the player gets an understanding of the history of the tomb’s occupants and the consequences of the Nord king’s actions. The curse also provides a gameplay mechanic of the tomb later on.


Stellar Fulcrum

The Dwemer built great astronomical measuring machines like the orrery of Stros M’kai. Deep under the mineral pools of eastern Skyrim, fueled by the pneumatic power of stream and the heat of lava, a spinning planetary map of the universe is housed under a starry dome. The Dwarves used their understanding of the universe and their distrust of the heavens to calculate the future paths of the gods.